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Three Way Deal (theme from Undercover)

from Payday - The Game Soundtrack by Simon Viklund

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This is the track heard when you play the "Undercover" heist in the game. "Undercover" is part of the Wolf Pack DLC - an expansion to the game that adds new heists, weapons and equipment as well as challenges.

The heists name - "Undercover" - is a play on words, since (spoiler alert!) the bluechip henchmen that Taxman is making a deal with turn out to be undercover FBI agents and also because you can put up planks over the windows in this map, and thereby provide cover from the many snipers on the opposite building.

The track's name is of course a reference to the fact that both the Payday crew, Taxman and FBI converge in this building, fighting over a server with account information worth 25 mil.

The music is very gritty and distorted, to match the worn-down "abandoned house" scenery in which the heist takes place. The distorted, electric bass is played by Simon Viklund and is the only live instrument on this track.

The half tempo bass riff on double tempo drums resemble parts of the soundtrack for the racing game "Ballistics", which was Simon's first professional job in the game business.

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The music in the game "Payday - The Heist" is dynamic - this means that its intensity adapts to what's happening in the game. The tracks on this soundtrack release are all put together from the elements that make up the dynamic music.

Often, over six or seven minutes of music has been trimmed and arranged (by the original composer) to become a shorter, more accessible piece of music that you can enjoy listening to outside of the game.

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from Payday - The Game Soundtrack, released October 18, 2012
Written and produced by Simon Viklund

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OVERKILL Soundtracks Sweden

OVERKILL SOUNDTRACKS is the soundtrack department of game developer Overkill (a Starbreeze studio). We compile and publish the soundtracks connected to Overkill's and Starbreeze's games.

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